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fuckthistown2019-02-23 10:36 pm
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Test Drive Meme #2

TEST DRIVE MEME
Well, I'm alone there now...
In our 'special place'...
Waiting for you...
Waiting for you to
come to see me.
In our 'special place'...
Waiting for you...
Waiting for you to
come to see me.
I. Blue Catfish Diner - Daytime
Supplies in the Inn and Hotel have run low, so what is there to do but search the town? And restaurants and diners seem a good place to find something to eat.
It may take some doing to force open the diner's door, and the inside of it smells of dust and rotted food. There are dishes still on tables, and a horrible smell floats in from the kitchen. The roof must have developed a leak in its years of abandonment, and the black-and-white tile floor has cracked and mildewed without care. What were once shiny golden ceiling tiles are now black and grimy with tarnish -- and quite possibly mold -- and even the jukebox that looms over one corner has seen better days.
In the kitchen, a few cabinets hang open with huge cans visible. A closer inspection reveals things like Spam, canned chicken, cream of mushroom soup, and creamed corn. Not appetizing, maybe, but edible. Maybe even plentiful.
Just as you finish your inventory, something in the main room blares out static, and then the jukebox snarls a gamut of sounds from the beginnings of songs. It eventually settles on Folsom Prison Blues, but every so often, the playback intercuts with something else entirely --
The music cuts out, interrupted by a woman screaming something incoherent and agonized, or a man begs some merciless other for his life, or somebody else wails for everyone in earshot to run, run, don't look back.
Just as suddenly as the screaming started, it stops, and Johnny Cash returns to singing about the train he watches going by. Considering the things that happen in this town, the real question here isn't what happened, or how, but whether the jukebox is worth investigating, and what it will do if you try to change the song.
Supplies in the Inn and Hotel have run low, so what is there to do but search the town? And restaurants and diners seem a good place to find something to eat.
It may take some doing to force open the diner's door, and the inside of it smells of dust and rotted food. There are dishes still on tables, and a horrible smell floats in from the kitchen. The roof must have developed a leak in its years of abandonment, and the black-and-white tile floor has cracked and mildewed without care. What were once shiny golden ceiling tiles are now black and grimy with tarnish -- and quite possibly mold -- and even the jukebox that looms over one corner has seen better days.
In the kitchen, a few cabinets hang open with huge cans visible. A closer inspection reveals things like Spam, canned chicken, cream of mushroom soup, and creamed corn. Not appetizing, maybe, but edible. Maybe even plentiful.
Just as you finish your inventory, something in the main room blares out static, and then the jukebox snarls a gamut of sounds from the beginnings of songs. It eventually settles on Folsom Prison Blues, but every so often, the playback intercuts with something else entirely --
The music cuts out, interrupted by a woman screaming something incoherent and agonized, or a man begs some merciless other for his life, or somebody else wails for everyone in earshot to run, run, don't look back.
Just as suddenly as the screaming started, it stops, and Johnny Cash returns to singing about the train he watches going by. Considering the things that happen in this town, the real question here isn't what happened, or how, but whether the jukebox is worth investigating, and what it will do if you try to change the song.
II. Lumber Yard - Daytime
There's only so much furniture you can break down for fires, not to mention only so many broken stairs anybody can skip and stay sane. Assuming anybody is still sane and you're not all having the same hallucinations.
For example: somebody closed the lumber yard's fence and chained it shut, and left a crucified man to watch over the entrance like some demented scarecrow. They left a mask and goggles on him -- or forced him to wear it, just to make his crucifixion more painful -- but if it was ever air-tight, something shattered the lenses in its eyepieces, and rather than eyes, dark, jagged holes stare sightlessly from where the lenses used to be. The person or persons who crucified him wrapped his wrists in barbed wire, and one clenched fist has fallen loose from its moorings. In his other hand, he clutches a knife, and somehow didn't let go, even in death.
What are the odds they promised they'd let him live, if he could cut himself free? Knowing this town, you probably shouldn't bet against it. Especially since it would take some serious strength to cut barbed wire with a single serrated blade.
Beneath the body, somebody painted the word O U R S in jagged white letters.
If you choose to enter the lumber yard despite this warning, you'll need to climb the fence. There is lumber here for the taking, though none of it looks high quality. But you're trying to stay warm and repair some stairs -- you're not exactly building your dream house.
Getting it out might prove to be a problem. You'll either need bolt cutters for that chain, or a key for the lock.
The corpse might not be a bad place to start, but neither would the dilapidated building.
There's only so much furniture you can break down for fires, not to mention only so many broken stairs anybody can skip and stay sane. Assuming anybody is still sane and you're not all having the same hallucinations.
For example: somebody closed the lumber yard's fence and chained it shut, and left a crucified man to watch over the entrance like some demented scarecrow. They left a mask and goggles on him -- or forced him to wear it, just to make his crucifixion more painful -- but if it was ever air-tight, something shattered the lenses in its eyepieces, and rather than eyes, dark, jagged holes stare sightlessly from where the lenses used to be. The person or persons who crucified him wrapped his wrists in barbed wire, and one clenched fist has fallen loose from its moorings. In his other hand, he clutches a knife, and somehow didn't let go, even in death.
What are the odds they promised they'd let him live, if he could cut himself free? Knowing this town, you probably shouldn't bet against it. Especially since it would take some serious strength to cut barbed wire with a single serrated blade.
Beneath the body, somebody painted the word O U R S in jagged white letters.
If you choose to enter the lumber yard despite this warning, you'll need to climb the fence. There is lumber here for the taking, though none of it looks high quality. But you're trying to stay warm and repair some stairs -- you're not exactly building your dream house.
Getting it out might prove to be a problem. You'll either need bolt cutters for that chain, or a key for the lock.
The corpse might not be a bad place to start, but neither would the dilapidated building.
III. Playing Field - Nightmare
The Playing Field overlooks the river, sloping gently down toward the water, but there are glints in the grass that hint at the presence of broken glass or maybe needles, and the river itself looks like a roiling mass of black sludge. Even under ordinary circumstances, the place might make you shiver. After all, is there anything worse than an abandoned playground?
Turns out yes: a not abandoned playground in Silent Hill's nightmares.
The worst part is the way they shake their heads: too quickly, so swiftly it's a surprise they don't snap their own necks. Back and forth, back and forth, like some sort of twisted bobbleheads, and the patches of hair still left to them bounce as they move.
No, the worst part is that as they move toward you, they scream with a noise that sounds like a baby's cry. It's a long, endless, almost gurgling wail, the kind of sound that would cut to the center of any parent's brain, right through the eardrums. The sound that means they need something. They need to eat. They need to be changed. They're scared and lonely and need to be held, to be reassured.
No, the worst part is their little shriveled gray fingers and how they end in what look almost like fishhooks. The better to catch you with and never let you go. At least not until they rip you to shreds.
No, the worst part is they know you're here, and they're toddling toward you, ungainly step after ungainly step. Slow, for now, but there's no guarantee they'll stay that way.
In the corner of the play yard, one of the swings is still moving sluggishly, back and forth, back and forth, creaking as it goes. It's the only swing left; the others all have rusted chains and have fallen to the ground.
Not a bad weapon. Just one problem: the children are between you and the chains.
The Playing Field overlooks the river, sloping gently down toward the water, but there are glints in the grass that hint at the presence of broken glass or maybe needles, and the river itself looks like a roiling mass of black sludge. Even under ordinary circumstances, the place might make you shiver. After all, is there anything worse than an abandoned playground?
Turns out yes: a not abandoned playground in Silent Hill's nightmares.
The worst part is the way they shake their heads: too quickly, so swiftly it's a surprise they don't snap their own necks. Back and forth, back and forth, like some sort of twisted bobbleheads, and the patches of hair still left to them bounce as they move.
No, the worst part is that as they move toward you, they scream with a noise that sounds like a baby's cry. It's a long, endless, almost gurgling wail, the kind of sound that would cut to the center of any parent's brain, right through the eardrums. The sound that means they need something. They need to eat. They need to be changed. They're scared and lonely and need to be held, to be reassured.
No, the worst part is their little shriveled gray fingers and how they end in what look almost like fishhooks. The better to catch you with and never let you go. At least not until they rip you to shreds.
No, the worst part is they know you're here, and they're toddling toward you, ungainly step after ungainly step. Slow, for now, but there's no guarantee they'll stay that way.
In the corner of the play yard, one of the swings is still moving sluggishly, back and forth, back and forth, creaking as it goes. It's the only swing left; the others all have rusted chains and have fallen to the ground.
Not a bad weapon. Just one problem: the children are between you and the chains.
no subject
Deandra. Dee. Sweet Dee. [God, when was the last time she actually got to make a first impression on anyone? She doesn't even know what name she should use to present to the world, so she throws all three out there.] Who names their kid Dipper?
no subject
[He squints.]
Who names their kid "Deandra"? That sounds like the name of a pop star that only gets booked at shopping malls.
[He never promised he wouldn't take her off at the knees.]
no subject
Someone who wanted to come up with a twin name to "Dennis" and was too pilled-out to remember "Denise". [Burn in hell, Mom.] Who sees pop stars at shopping malls?
no subject
[A shrug.]
Wait, you're a twin, too?
no subject
[Because that's what one should worry about when transported to a strange town full of monsters far from home: not whether you'll ever get back to normal, but whether, when you do, you'll still be able to go out and chip your brother's movements to find out if he's banging any ugly chicks you can hold over his head.
She pauses in her shamble towards the bar.]
Unfortunately, yeah. Are you telling me there's two of you to look out for?
no subject
[Like seriously. He'd made some great friends like Soos and Wendy but it's always Mabel first.]
And you probably don't have to worry about kneecapping as much with her. Mabel's a lot nicer than me.
[It's just facts.]
no subject
[Dee’s voice lilts up in offense like an Olympic diver vaulting off the board.] Do you mean the one who wanted to chain me up?
no subject
[Dipper's eyes narrow and his voice goes up an outraged pitch, too.]
You're the one that called my sister the B-word and threatened her?
no subject
no subject
[...Young enough to want to establish his teenagerhood because he cares about being seen as grown up, apparently.]
[He rolls his eyes at her.]
Look, Mabel comes up with magical fix-it ideas like that because she wants to help people and thinks she can do some single dramatic thing and make them all better. If it's something that wouldn't really work, usually I tell her and she doesn't follow through. She's not really going to try to tie you up.
[He gestures with the pipe.]
Just like you're never going to hurt her, right? Or like I said. Knees. Not working. At a bad time.
[He's not messing around on that threat.]
no subject
[It's not even the waterboarding, which she doesn't hold against Frank any more than she holds it against him that he instructed her elementary school photographer to just send put stock photos of a prettier third grader in the yearbook instead or had her spend a summer doctoring expiration dates on imported diet medication for resale when she was twelve. It's the feeling of being backed into a corner yet again, the exhaustion at having to always be on the defensive if not the straight-up offensive. Her patience for it is thin right now.]
I'm not going to hurt anyone. Jesus Christ, you're cynical. [She points towards the bar.] That one. What kind of person do you think I am? But if you try to break my knees I'll actually rip your head off with my bare hands.